[en] ZB3_WIN_HUMAN = Humans Win! ZB3_WIN_ZOMBIE = Zombies Win! ZB3_WIN_NO_ONE = Round Draw! ZB3_HUD_HUMAN_POWER = HaCKoJIbko 3JIou': %i^% ZB3_HUD_HUMAN_HEALTH = }I{u3Hu: %i - Level: %i ZB3_HUD_ZOMBIE_HEALTH = Mo3roB OCTAJIOCb: %i - Level: %i ZB3_HUD_SCORE_MATCH = HU %s [%s] %s ZB^n[%s vs %s] ZB3_MENU_WPN_TITLE = OPy}I{u9l ZB3_MENU_CLASSZOMBIE_TITLE = Mo3roeD ZB3_NOTICE_COUNT = Zombie se xuat hien sau %i giay nua ZB3_NOTICE_APPEAR = Zombie da xuat hien ZB3_NOTICE_FIRST_ZOMBIE = %s Zombie ZB3_NOTICE_FIRST_HERO = %s Hero ZB3_NOTICE_SUPPLYBOX = ECTb SuPplyBox ZB3_NOTICE_SUPPLYBOX_HELP = uLLlu SuPplybix ZB3_NOTICE_HUMAN_LEVELUP = BaM DAH LV%i CLASS_NOTICE_MAXTRAP = Ban chi duoc phep dat toi da >x03%i trap>x01 tai mot thoi diem CLASS_NOTICE_INVISIBLE = Ban se tang hinh trong >x03%i giay>x01 CLASS_NOTICE_INVISIBLE_OVER = Tang hinh da het ZBU_WIN_CT = Counter-Terrorists Win! ZBU_WIN_TE = Terrorists Win! ZBU_DRAW = Round Draw! ZBU_HUD_HUMAN_HEALTH = Mau: %i ZBU_HUD_ZOMBIE_HEALTH = Mau: %i ZBU_HUD_SCORE_MATCH = CT %s [%s] %s TE ZBU_MENU_WPN_TITLE = Chon vu khi ZBU_MENU_CLASSZOMBIE_TITLE = Chon loai Zombie ZBU_MENU_CLASS_TITLE = Chon loai ZBU_MENU_CLASS_ITEM_HUMAN = Human ZBU_MENU_CLASS_ITEM_ZOMBIE = Zombie ZBU_NOTICE_SUPPLYBOX = Hom Phep Thuat da xuat hien ZBU_NOTICE_SUPPLYBOX_HELP = Vi tri cua Hom Phep Thuat la nhung diem do tren Rada ZBU_NOTICE_SUPPLYBOX_PICKUP = Phep thuat: %s ZBU_ITEM_NO = Khong co ZBU_ITEM_BLIND = Mu toan bo dich ZBU_ITEM_CURSE = Doi phuong khong duoc su dung item ZBU_ITEM_DAMAGEDOUBLE = Tang sat thuong vu khi cua ban ZBU_ITEM_ENEMYHPDOWN = Giam mau toan bo dich ZBU_ITEM_FAST = Chay nhanh ZBU_ITEM_INFGRENADE = Bom vo han ZBU_ITEM_INVINCIBILITY = Khong bi ton thuong ZBU_ITEM_JUMPUP = Nhay cao ZBU_ITEM_LANDMINE = Bom dung ZBU_ITEM_NUCLEARHE = Bom no ZBU_ITEM_REVERSE = Dao nguoc chuot ZBU_ITEM_SHOOTINGDOWN = Giam do chinh xac vu khi cua dich ZBU_ITEM_SHOOTINGUP = Tang do chinh xac vu khi cua ban ZBU_ITEM_STONE = Khong biet ^% ZBU_ITEM_TEAMHPRECOVERY = Tang mau cho dong doi